{"mappings":"oeAAAA,EAAA,0BAEA,MAAMC,EAAeC,SAASC,eAAe,iBAClBD,SAASC,eAAe,iBACjCD,SAASC,eAAe,eACrBD,SAASC,eAAe,UAA7C,MAEMC,EAAe,CACnBC,WAAYC,EAAAC,gBACZC,gBAAiBF,EAAAC,gBACjBE,oBAAqBH,EAAAI,wBACrBC,QAASL,EAAAC,gBACTK,YAAaN,EAAAI,wBACbG,aAAcP,EAAAQ,mBACdC,WAAYT,EAAAU,aACZC,aAAcX,EAAAU,aACdE,WAAYZ,EAAAC,iBAGdY,OAAS,IAAIC,OACb,MAAMC,EAAc,IAAIC,IACxB,IAAI,IAAIC,KAActB,EAAauB,QAAQ,CACzC,IAAIC,EAAMF,EAAWG,MACrBL,EAAYM,IAAIF,EAAK,IAAKrB,EAAaqB,GAAMA,IAG/C,IAAIG,EAAgBP,EAAYQ,IAAI5B,EAAayB,OACjDzB,EAAa6B,iBAAiB,UAG9B,SAA0BC,GACxBH,EAAcI,YACdJ,EAAgBP,EAAYQ,IAAIE,EAAEE,OAAOP,OACzCE,EAAcM,cALhBN,EAAcM","sources":["src/main.js"],"sourcesContent":["import {unitData, bannerData, weaponData} from \"./data.js\";\nimport {Banner, ConstructBanner, FloatingConstructBanner, TranscendantBanner, WeaponBanner} from \"./Banner.js\";\nconst bannerSelect = document.getElementById(`select-banner`);\nconst bannerTargetSelect = document.getElementById(`select-target`);\nlet pityCounter = document.getElementById(`pityCounter`);\nconst roll10Button = document.getElementById(`roll10`);\n\nconst bannerLookup = {\n baseMember: ConstructBanner,\n themedConstruct: ConstructBanner,\n fateThemedConstruct: FloatingConstructBanner,\n arrival: ConstructBanner,\n fateArrival: FloatingConstructBanner,\n transcendant: TranscendantBanner,\n baseWeapon: WeaponBanner,\n targetWeapon: WeaponBanner,\n nierCollab: ConstructBanner,\n};\n\nchance = new Chance();\nconst bannerTable = new Map();\nfor(let bannerType of bannerSelect.options){\n let val = bannerType.value;\n bannerTable.set(val, new (bannerLookup[val])(val));\n}\n\nlet currentBanner = bannerTable.get(bannerSelect.value);\nbannerSelect.addEventListener(`change`, changeBannerType);\ncurrentBanner.switchIn();\n\nfunction changeBannerType(e){\n currentBanner.switchOut();\n currentBanner = bannerTable.get(e.target.value);\n currentBanner.switchIn();\n}\n\n\n"],"names":["parcelRequire","$2b6e161c9edcf319$var$bannerSelect","document","getElementById","$2b6e161c9edcf319$var$bannerLookup","baseMember","$bcFK1","ConstructBanner","themedConstruct","fateThemedConstruct","FloatingConstructBanner","arrival","fateArrival","transcendant","TranscendantBanner","baseWeapon","WeaponBanner","targetWeapon","nierCollab","chance","Chance","$2b6e161c9edcf319$var$bannerTable","Map","bannerType","options","val","value","set","$2b6e161c9edcf319$var$currentBanner","get","addEventListener","e","switchOut","target","switchIn"],"version":3,"file":"index.ff3833d5.js.map"}